calgarylobi.blogg.se

Streets of rogue
Streets of rogue













streets of rogue
  1. #STREETS OF ROGUE FULL#
  2. #STREETS OF ROGUE CODE#
  3. #STREETS OF ROGUE PC#
  4. #STREETS OF ROGUE FREE#

Full-time development began in March of 2015. How long has the game been in development? Unfortunately no, there wouldn’t be any way to share your creations since nothing like Workshop exists on consoles. Will the level editor be coming to consoles? This would have been really difficult to pull off as an indie dev. Also FYI, any mobile versions that you might see on the app store are fake, so don’t get suckered!ĭoes the game have cross-play between consoles, or the ability to transfer save data?

streets of rogue

It’s not currently planned, but we’ll see. I’m not going to rule it out, but this would require significant changes to the gameplay and user interface to be feasible. Could be a week, could be a couple months! When is the next PC/Mac/Linux build coming out?ĭuring Early Access, builds were released on a bi-weekly basis. Unfortunately there have been issues out of my control that have held up some of the console patches from release for a lot longer than I would have liked. Once the new console versions are built, they are then submitted for certification. This can be quick or it can take weeks, depending on how busy the porting team is with other projects.

#STREETS OF ROGUE CODE#

Once I’m satisfied that everything is stable, I can work with the porting team to merge the new code into the console versions. When I release new content on PC, user feedback allows me to quickly weed out bugs and release hotfixes.

#STREETS OF ROGUE PC#

The console versions will always be a bit behind the PC version.

#STREETS OF ROGUE FULL#

Same gameplay as the full version, but with less content and fewer game modes.When will the console versions get updates? This itch.io version acts as an extended demo.

#STREETS OF ROGUE FREE#

  • Lead a gang, free slaves, drink beer, gib ghosts, become a vampire, shrink people and stomp on them.
  • 4-player local and online coop modes lets you brutalize goons AND loneliness! Online mode currently available in the Steam version.
  • Stupidly huge number of items (in the final version)! Shrink rays, hypnotizing devices, boomboxes, bear traps, food processors.
  • Play as over 20 types of characters (in the final version)! Bartender, scientist, hacker, gorilla - hey, your job is probably in there too!.
  • Super-advanced artificial intelligence that won't put up with your crap! Outsmart these virtual humans and feel superior to your computer!.
  • Random world generation and TOTALLY EXTREME gameplay variety means you can play for 600 hours and not get bored! Seriously though, go outside!!!.
  • Play the game YOUR way! Don't want to kill anybody? That's cool! Want to hack computers? Got ya covered!.
  • Or how about a hyper-intelligent gorilla, rescuing other caged gorillas to form a small mobilized gorilla army?.
  • A genial bartender who can talk his way past the most intimidating of guards?.
  • A stealthy doctor who uses chloroform and tranquilizer darts to silently take down the opposition?.
  • Will you play as a soldier who shoots first and asks questions later?.
  • In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment. Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex. Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun.















    Streets of rogue